Here I begin my sprite names with the longest s and then the name off this pride. Click on creates pride and annual sprite will be created. No, you can right click on the folder or for resource type to create a new one. When you place an object inside a room, it becomes an instance, so you can have one object, and you can place multiple in stone sales in the room from that one object. Rooms are simply the Wrangler rooms where you can put your objects and then play the game so you can build your levels inside a room by placing objects. Collect the coin object so things like these are programmed inside objects. Then you can also make a coin object, and then you can make the player object. Objects allow you to program those brides so you can create a player, object from the players pride, and then make a move and jump. Aucoin's Pride s pride for the players, health and so on. Sprites are basically images for your games, so it can be a place pride. Office also as you can create, So the three main types of your sources are sprites, objects and rooms. That's because there are many different kinds. You can also see that the resources lives already has a lot off orders. Resource is so the sidebar has a list ofall the resources in your project, and in this workspace you can add it your E sources so you create your sources here.
Now here it's asking me to create a folder for the Project Soil into the project name here, Introduction and Hit Save and Noah Project is created. Dragon Drop doesn't require and according but gamemaker language does so for discourse. When you click on new, you have to choose between drag and drop and gamemaker language. You can click here to create a new project here to open a project that you created, or here to import a project that someone sent to.
You'll see this green when you open gamemaker studio, too. So this lecture is about the interface and resources, so let's jump into it. A1 - IDE: Hey there and welcome to the course in the section I'll be introducing you to the interface off gamemaker and how it works.